Re-envision Theater—System Design
Senior thesis project at Parsons School of Design
Re-envision Theater is to provide small and young theaters a design system that guides their branding structure for both online and physical platforms. These theaters often have limited budgets, and more alarmingly, do not have solid brand systems. The project helps these theaters to customize and align their brands with their experimental and innovative performances using graphic design.
The experience starts with a package mailed to theaters showing what their theater could look like using this design system, including a system guide, ticket designs (physical and digital), a ticket-buying experience demo, seat numbers and coat check tag designs, an intermission guide, and an after-the-show pamphlet. Then, theater companies can visit the website, which shows how to use the design system and customize each graphic piece in the theater.
The emphasis in this project is about accessibility and affordability, since not every theater has the budget to hire design studios to rebrand their identity and atmosphere. By using the design system, small and young theaters can start to understand the important role graphic design plays in a space to enhance the experience for customers, from the ticket-buying experience to the after-performance experience.
Disciplines: Branding, Interface Design, User Experience Design
Typeface: GT Haptik @GrilliType
Special Thanks to Deirdre Waski from The Atlantic Theater
Further Exploration: WebVR design "One Night in Zhou Theater"
Through my exploration of A-frame, I designed and coded a WebVR experience about a night in my own imagined theater. My theater is portable, moving around in different natural environment such as on top of the mountain, in a jungle, in dessert, etc.
Visit the WebVR scenes
Please turn on the sound.
The entire webVR experience is coded with A-frame on Thimble and lived on GitHub.